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B/X Spells Adapted for a Low-magic GLOG Game

(Image by Evlyn M)I believe none of these are exactly the same as I found them, but I definitely adapted a few from Lungfungus and Skerples.I only selected spells that suit my low-magic campaign.If you...

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Universal Oldschool RPG Mechanic Toolkit

Before I even explain what this is, I want to show off my favorite part of my Universal Oldschool RPG Mechanic Toolkit:InstructionsWhen playing an oldschool RPG, the usual procedure is of play is:1....

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Cavegirl's (Emmy Allen's) Horrible Wounds formatted for print (the best Death...

I made this as a Google Doc, so you can edit it or just export it as a PDF and print it. You can get it here, but don't forget to read the original blog post and tell her what you think about it.Emmy's...

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Creating a Terse Key (and more) for Caverns of Thracia

We started a group project with the intent of looking back at the classic Judge's Guild module Caverns of Thracia and rewriting it with terse evocative language and formatting to make it more practical...

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Minimal Chase Rules that Retain a Small Variety of Outcomes

I've been rewriting rules for chases for a long time. I don't really want to use anything else I've ever read, but I like this. I haven't been able to playtest them yet, but Luka Rejec is planning to...

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Boons and Banes

This idea is not my idea at all. However, I'm posting this for reference since I'll be mentioning the mechanic in other posts.If you don't want to use boons and banes, you mayreplace the word "boon"...

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Consulting a Book

The following is almost entirely stolen from James Young. I added the bit about INT MODs and slightly simplified the result table.HighlightsPlayer characters start hauling a library around in a...

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Improve your game with bits of OD&D

I've acquired a lot of the best elements of my game from the OD&D school of design.OD&D (Original Dungeons and Dragons) isn't just a worse version of B/X (Basic/Advanced Dungeons and Dragons.)...

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Grappling should be simple, advantageous, and risky

UPDATE: I no longer like the rules I placed here and have now deleted them. I am replacing them with the following:Yes, every oldschool RPG blogger eventually seems to make a post about grappling....

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Retrieving Items from Inventory

UPDATE: rule greatly improved due to the comment below!Another simple rule that probably hardly seems worth posting about, but I really like it, and it's my own.---To retrieve an item from your...

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Conditions

Each of these conditions should be important to modeling issues of survival in harsh environments, but mechanics for them are usually much more complicated than I would ever enjoy as a player or as a...

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Death and Injury

Before you read the table, you need to understand Flesh, Grit, and how damage effects them. If you're already familiar with the concept, feel free to skip ahead to Death and Injury.Notes:I first...

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Hired Hands and Henchmen

HighlightsHired Hands are worthless in combat and aren't likely to be targeted by enemies.Henchmen do pretty much whatever the players want, so long as they're not treated worse than a PC.Henchmen must...

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Sci-Fantasy Extraterrestrial Race - Secret Santicorn for wr3cking8a11

The entire race was struck by poverty, once. For this reason, etiquette is often built around the idea of hiding whatever luxuries exist in one's life, even if most people share in those luxuries.Race...

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Factions on Kowloon Planet

I made a faction generator for my sci-fantasy setting. I'm proud of it. It's neat.It has types, traits, connections, and conflict. Part of it doubles as an NPC generator that creates appearance,...

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Stealth, Light, and Surprise

My light and surprise rules are mostly adapted from Gus L at Dungeon of Signs.HighlightsA PC can behave as a scout to increase the party's chance of surprising whomever they might encounter or fleeing...

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Fomalhaut/Kowloon Planet 3 - from Barzon to the Capital Ruins

In Barzon, an island on the Kowloon Planet. (See previous posts.)Sent Denton to scout out dock - Svanth is checking out docks with Flying Gods (wasps under his control by way of a cube device) hovering...

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Random Encounter Template Generator (From the Dungeon of Signs Blog)

Dungeon of Signs made a very useful post that provides a nice middle-ground between using a pre-made bestiary for your encounter table and just making something up entirely from scratch. He made a...

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Updated and Automated Faction Generator

It has types, traits, connections to other factions, and conflict.Printable, editable Google doc.Push for faction.

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Attribute Checks as Saving Throws

In this system, Attribute Checks will function with probabilities more akin to Saving Throws.Because of the higher chance of failure, the GM must call for checks less often, simply saying "yes"...

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